As I work on adding a rank system to Aethermancer, I've noticed two undesirable effects: - First of all, ratings are a bit too volatile. I'm going from silver t...
I wanted to take a break after v1.7.1 but then I discovered the haste issue. I wanted to take a break after v1.7.2, but I discovered an overpowered strategy. So...
Champions and Haste You may have noticed that resummoning a champion allows it to attack immediately, as if it had Haste. My first thought was "oh, that's a bug...
While the champions have taken inspiration from Artifact with the permanent modifications, and LoR with the signature spells, the switching between creature and...
This patch will never be released standalone. It will be released alongside patch 1.7.1. Champions Welcome to the new patch! This next expansion introduces some...
I've heard your feedback. Firstly, I've heard from at least two people that the title screen is a bit jank, and they would prefer a more mainstream one, with bu...
The game now comes with a small settings file. Editing this file will let you customize your UI to your preferences. Balance I've overtuned the slivers in the p...
The bot's recommended play is much more clear. Fixed a bug where the bot overvalued indestructible creatures. The life target has been revised from 320 - turn #...