v1.3.1: Spectromancer4IQ
A bunch of images I needed came to me in a box named this, so I guess I'll take it?
Balance
p1 has a 53% winrate this patch. That's alright, but I want to do a bit better. From this patch onwards, p2 starts with an extra life. Cores will be displayed with their p2 life total. To make things less confusing, a reminder card will be given at the start of each game. The new p1/p2 stats will be recorded as v12.
Due to a bug the previous patch, W1/E9 was banned. Now it's an official rule. With the recent buffs to W1, the combo with E9 is too good, far better than the aether equivalents.
Crown Tower: [30] -> [31]
Card Pairs
Wild Magic has been suffering a bit last patch. It can now be used in conjunction with Meditate Rank 2 and Rank 3.
Emrakul(11) and Glacius(9) formerly prevented you from being dealt E6. Since I don't want aethers to affect the basic gen, now you can still be dealt E6, you just can't target them.
Similarly, you may not play F11 while you have Wall of Reflection(5) in play.
New Card
No new card this patch, unless you count the reminder card.
Get Aethermancer
Aethermancer
Status | In development |
Author | MasN3 |
Genre | Card Game |
Tags | Deck Building, Multiplayer, Turn-based |
Languages | English |
More posts
- v1.3.0: The Infrastructure4 days ago
- v1.2.9: Reminder Text4 days ago
- Aethermancer Glossary5 days ago
- v1.2.8: Managen v66 days ago
- v1.2.7: Life Adjustments7 days ago
- v1.2.6: Artifacts of History8 days ago
- Status Update10 days ago
- v1.2.5: Age of the Multiplier19 days ago
- v1.2.4: Second Chances25 days ago
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