v1.3.1: Spectromancer4IQ
A bunch of images I needed came to me in a box named this, so I guess I'll take it?
Balance
p1 has a 53% winrate this patch. That's alright, but I want to do a bit better. From this patch onwards, p2 starts with an extra life. Cores will be displayed with their p2 life total. To make things less confusing, a reminder card will be given at the start of each game. The new p1/p2 stats will be recorded as v12.
Due to a bug the previous patch, W1/E9 was banned. Now it's an official rule. With the recent buffs to W1, the combo with E9 is too good, far better than the aether equivalents.
Crown Tower: [30] -> [31]
Card Pairs
Wild Magic has been suffering a bit last patch. It can now be used in conjunction with Meditate Rank 2 and Rank 3.
Emrakul(11) and Glacius(9) formerly prevented you from being dealt E6. Since I don't want aethers to affect the basic gen, now you can still be dealt E6, you just can't target them.
Similarly, you may not play F11 while you have Wall of Reflection(5) in play.
New Card
No new card this patch, unless you count the reminder card.
Get Aethermancer
Aethermancer
| Status | In development |
| Author | MasN3 |
| Genre | Card Game |
| Tags | Deck Building, Multiplayer, Turn-based |
| Languages | English |
More posts
- v1.7.8: The definitive v1.7 edition, for real this time2 days ago
- A bit of a balance problem4 days ago
- v1.7.7: The Definitive v1.7 Edition5 days ago
- v1.7.6: Turn it up to 11!8 days ago
- v1.7.5: HELP I'M TRAPPED9 days ago
- v1.7.4: Stability10 days ago
- v1.7.3: Fusion13 days ago
- v1.7.2: Another look at Haste16 days ago
- v1.7.1: The Beastmaster19 days ago
- v1.7.0: Champions of Aether21 days ago
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