v1.0.2: Aether Surge
Rule Change
To prevent certain kinds of perpetual situations, from now on, reaching 1000 life is an alternate means of winning the game.
AI Change
Seeing as people were getting destroyed by AI last patch (I was able to maintain a rating between Tricky and Visionary, everyone else was maintaining a rating lower than Wishful), the AIs are getting easier!
Wishful: Multiclass decks. 0-ply search with up to 2 credits of leak / turn.
Easy: Multiclass decks. 0-ply search. (Same as Wishful previous patch.)
Challenging: Monoclass decks. 0-ply search. (Same as Easy previous patch.)
Tricky: Monoclass decks. 1-ply search. You can now look at their hand.
Visionary: Monoclass decks. 2-ply search. You can now look at their hand.
Base Set Change
Although A4 has not yet reached the +3.1 sigma mark (it's only at +2.8 sigma right now, at 942 games per basic, aka 1413 games total), it's been known to be the best generator for a while now. It now has "! Lose 1 life."
W8 has been renamed "Deluge, Basic"
New Card
Aether Surge [42] You start the game with +1 Aether. | ||
Bugfixes
Lavamancer now properly deals damage to opponent on !
The default deck no longer crashes the game.
Balance Changes
Rising Water: [45] -> [46]
Rising Earth: [45] -> [46], life gain 4->3
Knight removed from the game. Dev comment: Bad stats for the cost.
Vanilla3 renamed Knight.
Madness: At low levels, Madness has felt a bit too efficient as removal. On the other hand, at high levels, particularly rank 5, Madness has felt like it fell short. At rank 5, it should feel "almost as good as Tornado" but there are many cases (PEKKA, F12, E11, E12) where it is clearly far inferior. As such, the damage scaling has been updated:
Rank | Old | New |
1 | 3 | 2 |
2 | 6 | 5 |
3 | 9 | 8 |
4 | 8+ | 8+ |
5 | 11+ | 13+ |
Consume Essence is removed from the game.
Ritual of glory now gains 7 life and doubles your life total unconditionally. It is now a cleric card and is unplayable with Rising Aether.
Sonic Boom's attack has bee increased from 5 to 6. It is now a chronomancer card.
Ergodemon, Poisonous Cloud, Weakness, Weakening Jolt, Greater Weakness, and Superior Weakness removed. In their place, Antimage is getting the following ranked card:
Rank | Deluge | |
2 | Attack all creatures. Opponent loses 1 of each power. 2 | |
3 | 5. | |
4 | 8. | |
5 | Attack all creatures. Opponent loses 2 of each power. 5 | |
6 | 2+. | |
7 | Attack all creatures. Opponent loses 3 of each power. 7 | |
8 | 3+. | |
9 | Attack all creatures. Opponent loses 4 of each power. 4+ |
Get Aethermancer
Aethermancer
Status | In development |
Author | MasN3 |
Genre | Card Game |
Tags | Deck Building, Multiplayer, Turn-based |
Languages | English |
More posts
- v1.1.7: Chess Battles4 days ago
- v1.1.6: Deluxe Deluxe Edition?8 days ago
- v1.1.5: Deluxe Edition11 days ago
- v1.1.4: Spell 'Damage' does what now?13 days ago
- v1.1.3: More Ranked Spells14 days ago
- v1.1.2: The Class Update16 days ago
- Bot Update18 days ago
- v1.1.1 - 1 life for 1 mana for p119 days ago
- v1.1.0: Circling Back Around24 days ago
- v1.0.9: Cleaning Things Up27 days ago
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