Update v0.6.3
Aethermancer » Devlog
The main feature of this patch are AI improvements and bugfixes.
Due to sloppy code, the AI was previously making some extremely unprincipled moves, and I was able to get 5 wins in a row against "Visionary". The AI should put up a much better fight now.
Balance Changes
PEKKA: Attack 10->8
You might think this is a very big nerf, and you would be correct. PEKKA was very overpowered. The entire set of 8 units was designed, implemented, and playtested in the past 24 hours. This one slipped past playtesting.
Files
aethermancer v0.6.3.zip 27 MB
Feb 28, 2025
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Aethermancer
| Status | In development |
| Author | MasN3 |
| Genre | Card Game |
| Tags | Deck Building, Multiplayer, Turn-based |
| Languages | English |
More posts
- v1.6.3: No new keyword this patch3 days ago
- What's on my mind right now3 days ago
- v1.6.2se: Oh hey another special edition4 days ago
- v1.6.2: Indestructible6 days ago
- v1.6.1: This one is for the Illusionists out there7 days ago
- v1.6.0: The Keyword Update12 days ago
- v1.5.7: Another Balance Patch15 days ago
- v1.5.6: New Sources of Power21 days ago
- On dual-class cards22 days ago
- v1.5.5: Adjusted Queue23 days ago
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