v1.0.3: No longer boonproof


Patch Notes Change

From now on, patch notes might be released up to 24 hours early so I can get feedback on proposed changes. If it's not available for download yet, just wait a day and come back. You can still continue playing on the old patch.

AI Change

Due to getting feedback that the AI is too hard on beginners, the weakest AIs are being weakened:

Easy: Now functions as Wishful previous patch.

Wishful: Now leaks 3x more. (Post-Launch update: Instead of 3x more, 5x more.)

Stats and Base Set Update

F +018 -001 -016 +003 +028 -008 -007 +007 -006 -027 +003 -003 
W -024 -012 -014 +015 -001 +016 -003 +013 +001 +033 +004 -037 
A -011 -002 +020 +003 +010 -022 -016 +015 +008 +007 -008 -001 
E -002 +011 +016 -019 -021 +018 -017 +004 +032 +039 -021 -018 
First Player: 218/418 (52.2%)
Games / Basic: 1311.0833333333328
σ: 0.013808765548545711
Average (RMS):  1.17σ
Earth Element: +2.94σ
Astral       : -2.76σ
Water Element: +2.46σ
Fire Elementa: -2.12σ
Stone Rain, B: +1.64σ

Earth Elemental has been overperforming. We are going to provisionally test out a 28hp version of Earth Elemental for this patch.

Removing Boonproof

Explosion (2) and Blood Ritual (5) are being removed from the game. With this change, I can now remove Boonproof from every card except Emrakul (11) without causing balance issues.

Balance Changes

Barriers

CostOld StatsNew Stats
00/140/15
10/220/23
20/320/34
30/451/38
41/572/44
52/753/52
63/3, indestructible4/68

Healing Circles

RankOldNew
35+9
47+8+
510+11+

Wall of Protection: Cost 2->6, HP 12 -> 24, Damage Reduction 1->2

Get Aethermancer

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