v0.9.8: Ranking Up


Balance

Forbidden Rook has been too good at low levels. I suspect Forbidden Construction is as well. In addition, both it and Forbidden Construction currently scale a bit too well with spell power. Finally, they don't have great wording.

Their new text is as follows:

Forbidden Rook [45]
Target lane. Spend all aether to summon a N/12+2N with haste.
The summon has 99 max health.
Forbidden Construction [45]
! If this will summon, attack all enemy creatures.
Target lane. Spend all aether to summon a N/15.
0+
[Warlord 3]

Another look at Arcane Power

I don't like how there are cards specifically for Arcane Power. For now, Sacrifice and Disintegrate are being removed. (They, as well as Blood Prophecy are getting replacements this patch.) To compensate for the loss of its best card, Arcane Power is going from [29] to [32].

Removal of Dying Flame

While I've had fun times with Dying Flame, there's only really going to be 1 dying flame deck ever. We can do better than that! The new meditate line of spells will still give you plenty of options for turning aether into basic mana, while leaving you a ton of deckbuilding options.

Ranked Spells

The Meditate and Tornado you know and love are being renamed Meditate, Basic and Tornado, Basic. 

They are getting aether versions of themselves as follows: (Meditate in Neutral. and Tornado in Warlord)

RankMeditateTornado
1+1 F/W/A/E.
-1 life.

2+2 F/A/E.
-2 life.
(Banned with Wild Magic)

3+2 F/W/A/E.
-3 life.
(Banned with Wild Magic)

4+3 F/A/E.
-1 life.

5+3 F/W/A/E.
-2 life.
Damages target 15+.
6+4 F/A/E.
+3 life.
Destroys target. Damage all enemy creatures 1.
7+4 F/W/A/E.
+2 life.
4.
8+5 F/W/A/E.
+1 life.
7.
9+6 F/W/A/E.
+3 life.
2+.

Get Aethermancer

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