v1.0.6: Moving Forward
Cleaning up the Rules
The game is now only ticked:
- After the start phase.
- After the action phase.
- Immediately after any creature attacks.
Furthermore, the amount of attacks a creature will make is now "locked in" right before it makes its first attack. Monument to Rage hp 42 -> 39 to compensate for this.
Statistics and Base Set Update
F +018 -002 -024 +010 +026 +004 -005 -001 -010 -016 +009 -010 W -033 +002 -009 +027 -004 +000 +002 +013 -004 +031 -005 -026 A -008 -008 +022 +005 -005 -020 -011 +010 +009 +019 -003 -006 E -007 +005 +014 -011 -012 +009 -017 +003 +026 +034 -014 -023 First Player: 868/1697 (51.1%) Games / Basic: 2278.9375 σ: 0.01047378843031704 Average (RMS): 1.36σ Water Element: +3.05σ Meditate, Bas: -2.56σ Astral : -2.56σ Hydra : -2.28σ Disciple : -2.26σ Earth Element: +2.18σ Arc Lightning: +2.16σ Stone Rain, B: +2.06σ Elder : +2.02σ Berserker : +1.88σ Bolt Strike : -1.88σ Giant Spider : -1.69σ Goblin Berser: +1.68σ Tornado, Basi: +1.68σ Fire Elementa: -1.67σ Rejuvenate : +1.35σ Master Healer: -1.34σ Deluge, Basic: +1.29σ Hermit : -1.22σ Forest Sprite: -1.13σ Phoenix : -1.10σ Dragon : -1.08σ Inferno : -1.07σ Drake : +1.01σ Burst Lightni: +0.98σ Armageddon : +0.90σ Apostate : -0.86σ Natural Fury : +0.86σ Cloud : +0.85σ Griffin : -0.80σ Apprentice : -0.79σ Healer : -0.70σ Titan : -0.60σ Master : -0.50σ Commander : -0.49σ Sage : +0.49σ Fence : -0.47σ Golem : -0.42σ Healing Circl: +0.41σ Overlord : -0.40σ Flame Wave, B: +0.36σ Troll : +0.29σ Air Elemental: -0.29σ Turtle : +0.23σ Wall of Fire : -0.19σ Spiked Starfi: +0.18σ Balrog : -0.07σ Guard : +0.03σ
Finally, I think there is enough evidence to warrant a nerf to W10. It now gains 4 life when played, down from 5.
In addition, I'm starting to test out a Freeze Mechanic in the base set. For now, W6 has been replaced with
Blizzard (W6) Attack all enemy creatures. Your opponent skips their next combat phase. (In the future: Freeze and attack all enemy creatures.) 2 | ||
If this card turns out successful, expect a replacement for W5 and some aether cards that freeze, plus some new UI to match.
Aether Card Balance
Queen hp 16->14
This doesn't really change the balance when the opponent does have Stone Rain, but makes it significantly less oppressive when they don't.
Free Cards Update
All the preexisting free cards have been buffed by 1hp. A few new ones are available:
F3: 38hp
W3: 42hp
A3: 43hp
Rituals Update
As charged passives feel better for gameplay than true passives, Siphon, Arcane Power, and Here I Stand have been removed for the game.
On the design perspective, moving forwards, some rituals will cost basic elements and some not, for balance reasons. The target starting life total for rituals will be 40-47, ideally 44-46, to avoid polarized gameplay.
Also, there was a pretty unfun combo involving Ritual of the Healer B and Darksteel7. Lesson learned to be careful with aether cards that don't cost any aether.
Also, many of the rituals needed rebalancing. Here are the new versions:
Ritual of the Healer [46] ! Gain 1 life. Spend 1 aether to gain a charge. Start of Turn: +1 life/charge. | ||
Ritual of the Healer, Greater [46] ! Spend 3 aether to gain two charges. Start of Turn: +1 life/charge. | ||
Ritual of the Apprentice [44] ! Spend 1 aether to gain a charge. Your spells have +1 attack/charge. | ||
Ritual of the Dragon [43] ! Spend 5 aether and 1 fire to gain a charge. Your spells have +1 dragon/charge. |
A cycle of rituals that permanently increase mana generation have been added. They are [45]s that cost 1 aether and 2 of their element.
Get Aethermancer
Aethermancer
Status | In development |
Author | MasN3 |
Genre | Card Game |
Tags | Deck Building, Multiplayer, Turn-based |
Languages | English |
More posts
- v1.1.7: Chess Battles4 days ago
- v1.1.6: Deluxe Deluxe Edition?8 days ago
- v1.1.5: Deluxe Edition11 days ago
- v1.1.4: Spell 'Damage' does what now?13 days ago
- v1.1.3: More Ranked Spells14 days ago
- v1.1.2: The Class Update16 days ago
- Bot Update18 days ago
- v1.1.1 - 1 life for 1 mana for p119 days ago
- v1.1.0: Circling Back Around24 days ago
- v1.0.9: Cleaning Things Up27 days ago
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