v1.0.1: Rank... Zero?


Base Set Changes

F5 hp: 17 -> 16 (It was feeling too strong a play to counter a mana dork, and was performing at > 3 sigma over 900 games played with it.)

E2 replaced. The new E2:

Healing Circle, Basic
Heal all allies.
4

Misc

Bugfix: Divine Jolt (2) now works.

Turret renamed Flame Wave, Rank 0.

Madness renamed Madness, Rank 0.

Healing Circle replaced with Healing Circle, Rank 0.

[47] Healing Circle, Rank 0
Heal all allies.
2

Archangel replaced with Healing Circle, Rank 8

Forbidden Healing removed.

Tornado, Rank 5 replaced with Madness, Rank 5.

New Ranked Cards

RankFlame WaveMadnessHealing Circle
1Damage enemy creatures.
3
Target creature takes damage
equal to its attack. Attack it.
3
Heal all allies.
4
2Damage enemy creatures. Lose 2 life.
5
6.6.
3(preexisting)9.5+.
48+.7+.
511+.10+.
6Heal all allies.
Target lane. Summon a 6/23 there.
2
76.
82+.

Get Aethermancer

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