v0.9.9: Rethinking the Color Pie
Balance
Balance is looking really good right now.
Forbidden Construction is a bit overtuned currently, and more importantly, the gameplay patterns weren't really what I've had in mind when making the card. It's being replaced with high rank Flame Waves this update.
Color Pie Thoughts
I've been wanting to print an aether stone rain for a while now, but where? Stone Rain is a fairly impactful effect, and demands too much respect to be a neutral.
The obvious place is Warlord, where the sweepers live, but Warlord has a problem. Currently, Warlord shines when the board is full (Angel of War) and also when you've been pushed off the board (Divine Justice).
This puts your opponent in pins that a single class shouldn't be able to. As a result, we've moving the color pie around a bit.
Going forwards, Cleric will be the class that shines on full boards (AoE heal effects, even without damage, is already this to some extent.) Warlord effects will now primarily care about enemy boards, ranging from apathetic or harmful towards your own.
It might also be renamed Barbarian or something in the future.
As such, Angel of War and Crusade are being moved to Cleric.
New Cards
Continuing with the trend of ranked cards, this patch features Elemental Evocation, Flame Wave and Stone Rain as ranked cards, in evoker, warlord and warlord respectively. Greater Bolt and Cannonade are being removed this patch.
| Rank | Elemental Evocation | Flame Wave | Stone Rain |
| 1 | |||
| 2 | +1 F/W/A/E. Attack opponent. 3 | ||
| 3 | 3+ damage. | Attack all enemy creatures. Lose 1 life. 6 | |
| 4 | +2 Mana, 2 damage. | Lose 3 life. 8 | |
| 5 | 2+ damage. | Lose 4 life. 10 | Attack every creature. 15 |
| 6 | +3 mana, 4 damage. | Lose 3 life. 5+ | 18. |
| 7 | 3+ damage. | Attack all enemy creatures. Target lane. Summon a 6/27 there. 6 | 14+. |
| 8 | +4 mana, 2+ damage. | 0+. | |
| 9 | +5 mana, 2+ damage. |
Get Aethermancer
Aethermancer
| Status | In development |
| Author | MasN3 |
| Genre | Card Game |
| Tags | Deck Building, Multiplayer, Turn-based |
| Languages | English |
More posts
- v1.7.8: The definitive v1.7 edition, for real this time1 day ago
- A bit of a balance problem3 days ago
- v1.7.7: The Definitive v1.7 Edition5 days ago
- v1.7.6: Turn it up to 11!8 days ago
- v1.7.5: HELP I'M TRAPPED9 days ago
- v1.7.4: Stability10 days ago
- v1.7.3: Fusion13 days ago
- v1.7.2: Another look at Haste15 days ago
- v1.7.1: The Beastmaster19 days ago
- v1.7.0: Champions of Aether21 days ago
Leave a comment
Log in with itch.io to leave a comment.