v1.5.4: Codexes
Welcome to patch v1.5.4!
This patch introduces a new cycle of cores - the codexes. Codexes have powerful effects, but you will start games with 0 aether instead of the normal 2, and frozen on top of that.
"Elite Codex" is not actually a Codex, and has been renamed "Rune of the Elite".
Astral Codex has been reworked to say: "You are always dealt (W12) and 10 starting water. Start frozen with 2 less aether." It's starting HP is now [31]. I recommend not running Rune of Frost if you don't like getting nuanced. (Rune of Frost will probably removed from the game at some point.)
New Cards
Codex of the Whale [42]
You start the game with double life.
Codex of the Commander [41]
You summon a creature: Modify it with +1 attack.
Deputization Codex [47]
Your leftmost creature has lifelink.
Codex of the Mad Hermit [41]
After your action phase: If you don't already have one, summon a Mini Rabbit in your leftmost empty slot.
Mini Rabbit (TOKEN)
Start of Turn: Modify me with +1 attack.
0/7
Get Aethermancer
Aethermancer
| Status | In development |
| Author | MasN3 |
| Genre | Card Game |
| Tags | Deck Building, Multiplayer, Turn-based |
| Languages | English |
More posts
- v1.7.8: The definitive v1.7 edition, for real this time1 day ago
- A bit of a balance problem3 days ago
- v1.7.7: The Definitive v1.7 Edition5 days ago
- v1.7.6: Turn it up to 11!8 days ago
- v1.7.5: HELP I'M TRAPPED9 days ago
- v1.7.4: Stability10 days ago
- v1.7.3: Fusion13 days ago
- v1.7.2: Another look at Haste15 days ago
- v1.7.1: The Beastmaster19 days ago
- v1.7.0: Champions of Aether21 days ago
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